PreUpdate.h
Go to the documentation of this file.
1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_PHYSICS_PREUPDATE_H
17 #define SURGSIM_PHYSICS_PREUPDATE_H
18 
19 #include <memory>
20 
23 
24 namespace SurgSim
25 {
26 namespace Physics
27 {
28 
30 class PreUpdate : public Computation
31 {
32 public:
35  explicit PreUpdate(bool doCopyState = false);
36 
38 
40  virtual ~PreUpdate();
41 
42 protected:
44  std::shared_ptr<PhysicsManagerState> doUpdate(const double& dt, const std::shared_ptr<PhysicsManagerState>& state)
45  override;
46 };
47 
48 }; // Physics
49 }; // SurgSim
50 
51 #endif // SURGSIM_PHYSICS_PREUPDATE_H
Definition: CompoundShapeToGraphics.cpp:29
PreUpdate(bool doCopyState=false)
Constructor.
Definition: PreUpdate.cpp:28
SURGSIM_CLASSNAME(SurgSim::Physics::PreUpdate)
std::shared_ptr< PhysicsManagerState > doUpdate(const double &dt, const std::shared_ptr< PhysicsManagerState > &state) override
Override doUpdate from superclass.
Definition: PreUpdate.cpp:38
Encapsulates a calculation over a selection of objects, needs to be subclassed to be used...
Definition: Computation.h:32
virtual ~PreUpdate()
Destructor.
Definition: PreUpdate.cpp:33
Pre Update is called after everything else is done in the physics time step.
Definition: PreUpdate.h:30