SurgSim::Graphics::OsgViewElement Member List

This is the complete list of members for SurgSim::Graphics::OsgViewElement, including all inherited members.

addComponent(std::shared_ptr< Component > component)SurgSim::Framework::SceneElement
addToGroup(const std::string &group)SurgSim::Framework::SceneElement
BasicSceneElement(const std::string &name)SurgSim::Framework::BasicSceneElementexplicit
decode(const YAML::Node &node)SurgSim::Framework::SceneElementvirtual
doInitialize() overrideSurgSim::Graphics::ViewElementprotectedvirtual
enableKeyboardDevice(bool val) overrideSurgSim::Graphics::OsgViewElementvirtual
enableManipulator(bool val)SurgSim::Graphics::OsgViewElement
enableMouseDevice(bool val) overrideSurgSim::Graphics::OsgViewElementvirtual
encode(bool standalone) constSurgSim::Framework::SceneElementvirtual
getCamera()SurgSim::Graphics::ViewElement
getClassName() constSurgSim::Framework::SceneElementvirtual
getComponent(const std::string &name) constSurgSim::Framework::SceneElement
getComponents() constSurgSim::Framework::SceneElement
getComponents() constSurgSim::Framework::SceneElement
getGroups() constSurgSim::Framework::SceneElement
getKeyboardDevice() overrideSurgSim::Graphics::OsgViewElementvirtual
getMouseDevice() overrideSurgSim::Graphics::OsgViewElementvirtual
getName() constSurgSim::Framework::SceneElement
getPose() constSurgSim::Framework::SceneElement
getPoseComponent()SurgSim::Framework::SceneElement
getRuntime()SurgSim::Framework::SceneElement
getScene()SurgSim::Framework::SceneElement
getSharedPtr()SurgSim::Framework::SceneElement
getValue(const std::string &component, const std::string &property) constSurgSim::Framework::SceneElement
getValue(const std::string &component, const std::string &property) constSurgSim::Framework::SceneElement
getValue(const std::string &component, const std::string &property, T *value) constSurgSim::Framework::SceneElement
getView()SurgSim::Graphics::ViewElement
inGroup(const std::string &name)SurgSim::Framework::SceneElement
initialize()SurgSim::Framework::SceneElement
isActive() constSurgSim::Framework::SceneElement
isInitialized() constSurgSim::Framework::SceneElement
m_keyboardEnabledSurgSim::Graphics::OsgViewElementprivate
m_mouseEnabledSurgSim::Graphics::OsgViewElementprivate
OsgViewElement(const std::string &name)SurgSim::Graphics::OsgViewElementexplicit
removeComponent(std::shared_ptr< Component > component)SurgSim::Framework::SceneElement
removeComponent(const std::string &name)SurgSim::Framework::SceneElement
removeComponents()SurgSim::Framework::SceneElement
removeFromGroup(const std::string &group)SurgSim::Framework::SceneElement
SceneElement(const std::string &name)SurgSim::Framework::SceneElementexplicit
setActive(bool val)SurgSim::Framework::SceneElement
setCamera(std::shared_ptr< Camera > camera)SurgSim::Graphics::ViewElement
setGroups(const std::vector< std::string > &groups)SurgSim::Framework::SceneElement
setManipulatorParameters(const SurgSim::Math::Vector3d &position, const SurgSim::Math::Vector3d &lookat)SurgSim::Graphics::OsgViewElement
setPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Framework::SceneElement
setRuntime(std::weak_ptr< Runtime > runtime)SurgSim::Framework::SceneElement
setScene(std::weak_ptr< Scene > scene)SurgSim::Framework::SceneElement
setValue(const std::string &component, const std::string &property, const boost::any &value)SurgSim::Framework::SceneElement
setView(std::shared_ptr< View > view) overrideSurgSim::Graphics::OsgViewElementvirtual
SURGSIM_CLASSNAME(SurgSim::Framework::BasicSceneElement)SurgSim::Framework::BasicSceneElement
ViewElement(const std::string &name)SurgSim::Graphics::ViewElementexplicit
~BasicSceneElement()SurgSim::Framework::BasicSceneElementvirtual
~OsgViewElement()SurgSim::Graphics::OsgViewElementvirtual
~SceneElement()SurgSim::Framework::SceneElementvirtual
~ViewElement()SurgSim::Graphics::ViewElementvirtual