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AgsAddAudioSignal * | ags_add_audio_signal_new () |
#define | AGS_ADD_AUDIO_SIGNAL() |
#define | AGS_ADD_AUDIO_SIGNAL_CLASS() |
#define | AGS_ADD_AUDIO_SIGNAL_GET_CLASS() |
#define | AGS_IS_ADD_AUDIO_SIGNAL() |
#define | AGS_IS_ADD_AUDIO_SIGNAL_CLASS() |
GType | ags_add_audio_signal_get_type () |
#define | AGS_TYPE_ADD_AUDIO_SIGNAL |
struct | AgsAddAudioSignal |
struct | AgsAddAudioSignalClass |
AgsAddAudioSignal * ags_add_audio_signal_new (AgsRecycling *recycling
,AgsAudioSignal *audio_signal
,GObject *soundcard
,AgsRecallID *recall_id
,guint audio_signal_flags
);
Creates an AgsAddAudioSignal.
recycling |
the AgsRecycling |
|
audio_signal |
the AgsAudioSignal to add |
|
soundcard |
the GObject defaulting to |
|
recall_id |
the AgsRecallID, may be |
|
audio_signal_flags |
the flags to set |
Since: 0.4
#define AGS_ADD_AUDIO_SIGNAL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_ADD_AUDIO_SIGNAL, AgsAddAudioSignal))
#define AGS_ADD_AUDIO_SIGNAL_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_ADD_AUDIO_SIGNAL, AgsAddAudioSignalClass))
#define AGS_ADD_AUDIO_SIGNAL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), AGS_TYPE_ADD_AUDIO_SIGNAL, AgsAddAudioSignalClass))
#define AGS_IS_ADD_AUDIO_SIGNAL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), AGS_TYPE_ADD_AUDIO_SIGNAL))
#define AGS_IS_ADD_AUDIO_SIGNAL_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE((class), AGS_TYPE_ADD_AUDIO_SIGNAL))