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AgsAppendAudio * | ags_append_audio_new () |
#define | AGS_APPEND_AUDIO() |
#define | AGS_APPEND_AUDIO_CLASS() |
#define | AGS_APPEND_AUDIO_GET_CLASS() |
#define | AGS_IS_APPEND_AUDIO() |
#define | AGS_IS_APPEND_AUDIO_CLASS() |
GType | ags_append_audio_get_type () |
AgsAppendAudio * ags_append_audio_new (GObject *audio_loop
,GObject *audio
,gboolean do_playback
,gboolean do_sequencer
,gboolean do_notation
);
Creates an AgsAppendAudio.
audio_loop |
the AgsAudioLoop |
|
audio |
the AgsAudio to append |
|
do_playback |
playback scope |
|
do_sequencer |
sequencer scope |
|
do_notation |
notation scope |
Since: 0.4
#define AGS_APPEND_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_APPEND_AUDIO, AgsAppendAudio))
#define AGS_APPEND_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_APPEND_AUDIO, AgsAppendAudioClass))
#define AGS_APPEND_AUDIO_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), AGS_TYPE_APPEND_AUDIO, AgsAppendAudioClass))
#define AGS_IS_APPEND_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), AGS_TYPE_APPEND_AUDIO))
#define AGS_IS_APPEND_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE((class), AGS_TYPE_APPEND_AUDIO))