Colobot
autopowercaptor.h
1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsitec.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
20 #pragma once
21 
22 
23 #include "object/auto/auto.h"
24 
25 
26 
27 enum AutoPowerCaptorPhase
28 {
29  APAP_WAIT = 1,
30  APAP_LIGHTNING = 2,
31  APAP_CHARGE = 3,
32 };
33 
34 
35 
36 class CAutoPowerCaptor : public CAuto
37 {
38 public:
41 
42  void DeleteObject(bool bAll=false) override;
43 
44  void Init() override;
45  bool EventProcess(const Event &event) override;
46  Error GetError() override;
47  void StartLightning();
48 
49  bool CreateInterface(bool bSelect) override;
50 
51  bool Write(CLevelParserLine* line) override;
52  bool Read(CLevelParserLine* line) override;
53 
54 protected:
55  void ChargeObject(float rTime);
56 
57 protected:
58  AutoPowerCaptorPhase m_phase = APAP_WAIT;
59  float m_progress = 0.0f;
60  float m_speed = 0.0f;
61  float m_timeVirus = 0.0f;
62  float m_lastParticle = 0.0f;
63  Math::Vector m_pos;
64  int m_channelSound = 0;
65 };
Definition: old_object.h:79
Definition: auto.h:53
Definition: parserline.h:37
3D (3x1) vector
Definition: vector.h:53
Definition: autopowercaptor.h:36
Event sent by system, interface or game.
Definition: event.h:735