Colobot
engine Directory Reference

Graphics engine.

More...

Directory dependency graph for engine:
/build/colobot-4LMcse/colobot-0.1.8/src/graphics/engine

Files

file  camera.h [code]
 Camera handling - CCamera class.
 
file  cloud.h [code]
 Cloud rendering - CCloud class.
 
file  engine.h [code]
 Main graphics engine - CEngine class.
 
file  lightman.h [code]
 Dynamic light manager - CLightManager class.
 
file  lightning.h [code]
 Lightning rendering - CLightning class (aka blitz)
 
file  particle.h [code]
 Particle rendering - CParticle class (aka particle)
 
file  planet.h [code]
 Planet rendering - CPlanet class.
 
file  pyro.h [code]
 Fire effect rendering - CPyro class.
 
file  pyro_manager.h [code]
 Manager for CPyro objects.
 
file  pyro_type.h [code]
 PyroType enum.
 
file  terrain.h [code]
 Terrain rendering - CTerrain class.
 
file  text.h [code]
 Text rendering - CText class.
 
file  water.h [code]
 Water rendering - CWater class.
 

Detailed Description

Graphics engine.

CEngine class and various other classes implementing the main features of graphics engine from model loading to decorative particles

Graphics operations are done on abstract interface from src/graphics/core