22 #include "object/task/task.h" 45 bool EventProcess(
const Event &event)
override;
47 Error Start(TaskFlagOrder order,
int rank);
48 Error IsEnded()
override;
49 bool Abort()
override;
52 Error CreateFlag(
int rank);
58 TaskFlagOrder m_order = TFL_CREATE;
60 bool m_bError =
false;
Definition: taskflag.h:39
Definition: old_object.h:79
Vector struct and related functions.
ObjectType
Type of game object.
Definition: object_type.h:33
3D (3x1) vector
Definition: vector.h:53
Event sent by system, interface or game.
Definition: event.h:735
Base class for all 3D in-game objects.
Definition: object.h:63