51 RT_WINDOW_MAXIMIZED = 3,
52 RT_WINDOW_MINIMIZED = 4,
53 RT_WINDOW_STANDARD = 5,
62 RT_TITLE_APPNAME = 40,
63 RT_TITLE_TRAINER = 42,
65 RT_TITLE_MISSION = 44,
67 RT_TITLE_CODE_BATTLES = 46,
75 RT_PLAY_CHAP_CHAPTERS = 60,
76 RT_PLAY_CHAP_PLANETS = 61,
77 RT_PLAY_CHAP_USERLVL = 62,
78 RT_PLAY_LIST_LEVELS = 63,
79 RT_PLAY_LIST_EXERCISES = 64,
80 RT_PLAY_LIST_CHALLENGES = 65,
81 RT_PLAY_LIST_MISSIONS = 66,
82 RT_PLAY_LIST_FREEGAME = 67,
90 RT_PERSO_GLASSES = 91,
95 RT_DIALOG_ABORT = 103,
96 RT_DIALOG_CONTINUE = 104,
97 RT_DIALOG_DELOBJ = 105,
98 RT_DIALOG_DELGAME = 106,
101 RT_DIALOG_LOADING = 109,
103 RT_DIALOG_NOUSRLVL_TITLE = 111,
104 RT_DIALOG_NOUSRLVL_TEXT = 112,
106 RT_STUDIO_LISTTT = 120,
107 RT_STUDIO_COMPOK = 121,
108 RT_STUDIO_PROGSTOP = 122,
109 RT_STUDIO_CLONED = 123,
111 RT_PROGRAM_READONLY = 130,
112 RT_PROGRAM_EXAMPLE = 131,
122 RT_GENERIC_DEV1 = 170,
123 RT_GENERIC_DEV2 = 171,
124 RT_GENERIC_EDIT1 = 172,
125 RT_GENERIC_EDIT2 = 173,
127 RT_INTERFACE_REC = 180,
129 RT_LOADING_INIT = 210,
130 RT_LOADING_PROCESSING = 211,
131 RT_LOADING_LEVEL_SETTINGS = 212,
132 RT_LOADING_MUSIC = 213,
133 RT_LOADING_TERRAIN = 214,
134 RT_LOADING_OBJECTS = 215,
135 RT_LOADING_OBJECTS_SAVED = 216,
136 RT_LOADING_CBOT_SAVE = 218,
137 RT_LOADING_FINISHED = 219,
138 RT_LOADING_TERRAIN_RELIEF = 220,
139 RT_LOADING_TERRAIN_RES = 221,
140 RT_LOADING_TERRAIN_TEX = 222,
141 RT_LOADING_TERRAIN_GEN = 223,
150 void InitializeRestext();
152 void SetGlobalGamerName(std::string name);
153 bool GetResource(
ResType type,
unsigned int num, std::string& text);
ResType
Types of text resources.
Definition: restext.h:35
< number of values
Definition: restext.h:144
< EVENT_* (EventMsg)
Definition: restext.h:39
ResTextType
Text resources available for translation.
Definition: restext.h:49
< KEY() (keys)
Definition: restext.h:42
< RT_*
Definition: restext.h:38
< OBJECT_* (ObjectType)
Definition: restext.h:40
< ERR_* (Error)
Definition: restext.h:41