Colobot
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CEdit class. More...
#include "ui/controls/control.h"
#include <memory>
Go to the source code of this file.
Classes | |
struct | Ui::EditUndo |
struct | Ui::ImageLine |
struct | Ui::HyperLink |
struct | Ui::HyperMarker |
struct | Ui::HyperHistory |
class | Ui::CEdit |
Enumerations | |
enum | Ui::OperUndo { Ui::OPERUNDO_SPEC = 0, Ui::OPERUNDO_INSERT = 1, Ui::OPERUNDO_DELETE = 2 } |
Variables | |
const int | Ui::EDITSTUDIOMAX = 20000 |
maximum number of characters in CBOT edit More... | |
const int | Ui::EDITLINEMAX = 1000 |
maximum total number of lines More... | |
const int | Ui::EDITHISTORYMAX = 50 |
max number of levels preserves More... | |
const int | Ui::EDITUNDOMAX = 20 |
max number of successive undo More... | |
CEdit class.
enum Ui::OperUndo |
const int Ui::EDITSTUDIOMAX = 20000 |
maximum number of characters in CBOT edit
const int Ui::EDITLINEMAX = 1000 |
maximum total number of lines
const int Ui::EDITHISTORYMAX = 50 |
max number of levels preserves
const int Ui::EDITUNDOMAX = 20 |
max number of successive undo