Colobot
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This is the complete list of members for CPhysics, including all inherited members.
CPhysics(COldObject *object) (defined in CPhysics) | CPhysics | |
CrashParticle(float crash) (defined in CPhysics) | CPhysics | protected |
DeleteObject(bool bAll=false) (defined in CPhysics) | CPhysics | |
EffectUpdate(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
EventFrame(const Event &event) (defined in CPhysics) | CPhysics | protected |
EventProcess(const Event &event) (defined in CPhysics) | CPhysics | |
ExploHimself(ObjectType iType, ObjectType oType, float force) (defined in CPhysics) | CPhysics | protected |
ExploOther(ObjectType iType, CObject *pObj, ObjectType oType, float force) (defined in CPhysics) | CPhysics | protected |
FloorAdapt(float aTime, float rTime, Math::Vector &pos, Math::Vector &angle) (defined in CPhysics) | CPhysics | protected |
FloorAngle(const Math::Vector &pos, Math::Vector &angle) (defined in CPhysics) | CPhysics | protected |
FrameParticle(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
GetCirMotion(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
GetCirMotionX(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
GetCirMotionY(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
GetCirMotionZ(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
GetCirStopLength() (defined in CPhysics) | CPhysics | |
GetCollision() (defined in CPhysics) | CPhysics | |
GetError() (defined in CPhysics) | CPhysics | |
GetFallDamageFraction() (defined in CPhysics) | CPhysics | |
GetFallingHeight() (defined in CPhysics) | CPhysics | |
GetFloorHeight() (defined in CPhysics) | CPhysics | |
GetFreeze() (defined in CPhysics) | CPhysics | |
GetGravity() (defined in CPhysics) | CPhysics | |
GetLand() (defined in CPhysics) | CPhysics | |
GetLinLength(float dist) (defined in CPhysics) | CPhysics | |
GetLinMaxLength(float dir) (defined in CPhysics) | CPhysics | |
GetLinMotion(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
GetLinMotionX(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
GetLinMotionY(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
GetLinMotionZ(PhysicsMode mode) (defined in CPhysics) | CPhysics | |
GetLinStopLength(PhysicsMode sMode=MO_ADVSPEED, PhysicsMode aMode=MO_STOACCEL) (defined in CPhysics) | CPhysics | |
GetLinTimeLength(float dist, float dir=1.0f) (defined in CPhysics) | CPhysics | |
GetMinFallingHeight() (defined in CPhysics) | CPhysics | |
GetMotor() (defined in CPhysics) | CPhysics | |
GetMotorSpeed() (defined in CPhysics) | CPhysics | |
GetMotorSpeedX() (defined in CPhysics) | CPhysics | |
GetMotorSpeedY() (defined in CPhysics) | CPhysics | |
GetMotorSpeedZ() (defined in CPhysics) | CPhysics | |
GetSwim() (defined in CPhysics) | CPhysics | |
JostleObject(CJostleableObject *pObj, Math::Vector iPos, float iRad) (defined in CPhysics) | CPhysics | protected |
JostleObject(CObject *pObj, float force) (defined in CPhysics) | CPhysics | protected |
m_absorbWater (defined in CPhysics) | CPhysics | protected |
m_bCollision (defined in CPhysics) | CPhysics | protected |
m_bForceUpdate (defined in CPhysics) | CPhysics | protected |
m_bFreeze (defined in CPhysics) | CPhysics | protected |
m_bLand (defined in CPhysics) | CPhysics | protected |
m_bLowLevel (defined in CPhysics) | CPhysics | protected |
m_bMotor (defined in CPhysics) | CPhysics | protected |
m_bObstacle (defined in CPhysics) | CPhysics | protected |
m_bSoundSlow (defined in CPhysics) | CPhysics | protected |
m_bSwim (defined in CPhysics) | CPhysics | protected |
m_bWheelParticleBrake (defined in CPhysics) | CPhysics | protected |
m_camera (defined in CPhysics) | CPhysics | protected |
m_cirMotion (defined in CPhysics) | CPhysics | protected |
m_cirVibrationFactor (defined in CPhysics) | CPhysics | protected |
m_engine (defined in CPhysics) | CPhysics | protected |
m_fallDamageFraction (defined in CPhysics) | CPhysics | protected |
m_fallingHeight (defined in CPhysics) | CPhysics | protected |
m_floorHeight (defined in CPhysics) | CPhysics | protected |
m_floorLevel (defined in CPhysics) | CPhysics | protected |
m_gravity (defined in CPhysics) | CPhysics | protected |
m_inclinaisonFactor (defined in CPhysics) | CPhysics | protected |
m_lastEnergy (defined in CPhysics) | CPhysics | protected |
m_lastFlameParticle (defined in CPhysics) | CPhysics | protected |
m_lastMotorParticle (defined in CPhysics) | CPhysics | protected |
m_lastPloufParticle (defined in CPhysics) | CPhysics | protected |
m_lastPowerParticle (defined in CPhysics) | CPhysics | protected |
m_lastSlideParticle (defined in CPhysics) | CPhysics | protected |
m_lastSoundInsect (defined in CPhysics) | CPhysics | protected |
m_lastSoundWater (defined in CPhysics) | CPhysics | protected |
m_lastUnderParticle (defined in CPhysics) | CPhysics | protected |
m_lastWaterParticle (defined in CPhysics) | CPhysics | protected |
m_lightMan (defined in CPhysics) | CPhysics | protected |
m_linMotion (defined in CPhysics) | CPhysics | protected |
m_linVibrationFactor (defined in CPhysics) | CPhysics | protected |
m_minFallingHeight (defined in CPhysics) | CPhysics | protected |
m_motion (defined in CPhysics) | CPhysics | protected |
m_motorSpeed (defined in CPhysics) | CPhysics | protected |
m_object (defined in CPhysics) | CPhysics | protected |
m_particle (defined in CPhysics) | CPhysics | protected |
m_reactorTemperature (defined in CPhysics) | CPhysics | protected |
m_repeatCollision (defined in CPhysics) | CPhysics | protected |
m_restBreakParticle (defined in CPhysics) | CPhysics | protected |
m_sound (defined in CPhysics) | CPhysics | protected |
m_soundChannel (defined in CPhysics) | CPhysics | protected |
m_soundChannelSlide (defined in CPhysics) | CPhysics | protected |
m_soundTimeBoum (defined in CPhysics) | CPhysics | protected |
m_soundTimeJostle (defined in CPhysics) | CPhysics | protected |
m_soundTimePshhh (defined in CPhysics) | CPhysics | protected |
m_terrain (defined in CPhysics) | CPhysics | protected |
m_time (defined in CPhysics) | CPhysics | protected |
m_timeReactorFail (defined in CPhysics) | CPhysics | protected |
m_timeUnderWater (defined in CPhysics) | CPhysics | protected |
m_water (defined in CPhysics) | CPhysics | protected |
m_wheelParticlePos (defined in CPhysics) | CPhysics | protected |
MotorParticle(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
MotorUpdate(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
ObjectAdapt(const Math::Vector &pos, const Math::Vector &angle) (defined in CPhysics) | CPhysics | protected |
PowerParticle(float factor, bool bBreak) (defined in CPhysics) | CPhysics | protected |
Read(CLevelParserLine *line) (defined in CPhysics) | CPhysics | |
SetCirMotion(PhysicsMode mode, Math::Vector value) (defined in CPhysics) | CPhysics | |
SetCirMotionX(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
SetCirMotionY(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
SetCirMotionZ(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
SetCollision(bool bCollision) (defined in CPhysics) | CPhysics | |
SetFallDamageFraction(float value) (defined in CPhysics) | CPhysics | |
SetFalling() (defined in CPhysics) | CPhysics | protected |
SetFreeze(bool bFreeze) (defined in CPhysics) | CPhysics | |
SetGravity(float value) (defined in CPhysics) | CPhysics | |
SetLand(bool bState) (defined in CPhysics) | CPhysics | |
SetLinMotion(PhysicsMode mode, Math::Vector value) (defined in CPhysics) | CPhysics | |
SetLinMotionX(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
SetLinMotionY(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
SetLinMotionZ(PhysicsMode mode, float value) (defined in CPhysics) | CPhysics | |
SetMinFallingHeight(float value) (defined in CPhysics) | CPhysics | |
SetMotion(CMotion *motion) (defined in CPhysics) | CPhysics | |
SetMotor(bool bState) (defined in CPhysics) | CPhysics | |
SetMotorSpeed(Math::Vector speed) (defined in CPhysics) | CPhysics | |
SetMotorSpeedX(float speed) (defined in CPhysics) | CPhysics | |
SetMotorSpeedY(float speed) (defined in CPhysics) | CPhysics | |
SetMotorSpeedZ(float speed) (defined in CPhysics) | CPhysics | |
SetSwim(bool bState) (defined in CPhysics) | CPhysics | |
SoundMotor(float rTime) (defined in CPhysics) | CPhysics | protected |
SoundMotorFull(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
SoundMotorSlow(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
SoundMotorStop(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
SoundReactorFull(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
SoundReactorStop(float rTime, ObjectType type) (defined in CPhysics) | CPhysics | protected |
UpdateMotionStruct(float rTime, Motion &motion) (defined in CPhysics) | CPhysics | protected |
WaterFrame(float aTime, float rTime) (defined in CPhysics) | CPhysics | protected |
WaterParticle(float aTime, Math::Vector pos, ObjectType type, float floor, float advance, float turn) (defined in CPhysics) | CPhysics | protected |
WheelParticle(TraceColor color, float width) (defined in CPhysics) | CPhysics | protected |
Write(CLevelParserLine *line) (defined in CPhysics) | CPhysics | |
~CPhysics() (defined in CPhysics) | CPhysics |