23 #include "object/task/task.h" 46 bool EventProcess(
const Event &event)
override;
49 Error IsEnded()
override;
50 bool Abort()
override;
56 TaskRecoverPhase m_phase = TRP_TURN;
57 float m_progress = 0.0f;
61 float m_lastParticle = 0.0f;
62 bool m_bError =
false;
66 int m_soundChannel = 0;
Definition: old_object.h:79
Definition: taskrecover.h:40
Vector struct and related functions.
3D (3x1) vector
Definition: vector.h:53
Event sent by system, interface or game.
Definition: event.h:735
Base class for all 3D in-game objects.
Definition: object.h:63