22 #include "ui/screen/screen.h" 31 void CreateInterface()
override;
32 bool EventProcess(
const Event &event)
override;
34 bool GetGamerOnlyHead();
35 float GetPersoAngle();
40 void FixPerso(
int rank,
int index);
45 float m_apperanceAngle;
Definition: robotmain.h:108
Definition: screen_apperance.h:27
Event sent by system, interface or game.
Definition: event.h:735