Colobot
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Graphics engine.
More...Files | |
file | camera.h [code] |
Camera handling - CCamera class. | |
file | cloud.h [code] |
Cloud rendering - CCloud class. | |
file | engine.h [code] |
Main graphics engine - CEngine class. | |
file | lightman.h [code] |
Dynamic light manager - CLightManager class. | |
file | lightning.h [code] |
Lightning rendering - CLightning class (aka blitz) | |
file | particle.h [code] |
Particle rendering - CParticle class (aka particle) | |
file | planet.h [code] |
Planet rendering - CPlanet class. | |
file | pyro.h [code] |
Fire effect rendering - CPyro class. | |
file | pyro_manager.h [code] |
Manager for CPyro objects. | |
file | pyro_type.h [code] |
PyroType enum. | |
file | terrain.h [code] |
Terrain rendering - CTerrain class. | |
file | text.h [code] |
Text rendering - CText class. | |
file | water.h [code] |
Water rendering - CWater class. | |
Graphics engine.
CEngine class and various other classes implementing the main features of graphics engine from model loading to decorative particles
Graphics operations are done on abstract interface from src/graphics/core