Here is a list of all documented class members with links to the class documentation for each member:
- u -
- Unbind()
: Gfx::CDefaultFramebuffer
, Gfx::CFramebuffer
, Gfx::CGLFramebuffer
, Gfx::CGLFramebufferEXT
- uniqueStamp
: Gfx::Particle
- UnloadAllModels()
: Gfx::COldModelManager
- UnloadModel()
: Gfx::COldModelManager
- Unlock()
: CBot::CBotClass
- Update()
: CBot::CBotVar
, CBot::CBotVarClass
, CBot::CBotVarPointer
, Gfx::CEngine
, Gfx::LightProgression
- UpdateAudio()
: CRobotMain
- UpdateBuildingLevel()
: Gfx::CTerrain
- UpdateCameraAnimation()
: Gfx::CCamera
- UpdateDeviceLights()
: Gfx::CLightManager
- UpdateGeometry()
: Gfx::CEngine
- UpdateGroundSpotTextures()
: Gfx::CEngine
- UpdateInfoText()
: CRobotMain
- UpdateInterface()
: CObject
, COldObject
- UpdateJoystick()
: CApplication
- UpdateLights()
: Gfx::CLightManager
- UpdateMap()
: CRobotMain
- UpdateMatProj()
: Gfx::CEngine
- UpdateMouse()
: CApplication
- UpdatePerformanceCountersData()
: CApplication
- UpdateProgression()
: Gfx::CLightManager
- UpdateShortcuts()
: CRobotMain
- UpdateStaticBuffer()
: Gfx::CDevice
, Gfx::CEngine
, Gfx::CGL14Device
, Gfx::CGL21Device
, Gfx::CGL33Device
, Gfx::CNullDevice
- UpdateStaticBuffers()
: Gfx::CEngine
- UpdateTexture()
: Gfx::CDevice
, Gfx::CGL14Device
, Gfx::CGL21Device
, Gfx::CGL33Device
, Gfx::CNullDevice
- used
: Gfx::DynamicLight
, Gfx::EngineBaseObject
, Gfx::EngineGroundSpot
, Gfx::EngineObject
, Gfx::EngineShadow
, Gfx::Particle
- UseMSAA()
: Gfx::CEngine
- UseShadowMapping()
: Gfx::CEngine
- Usleep()
: CSystemUtils
, CSystemUtilsLinux
, CSystemUtilsMacOSX
, CSystemUtilsOther
, CSystemUtilsWindows
- UTF8_Decode()
: CSystemUtilsWindows
- UTF8_Encode()
: CSystemUtilsWindows
- uv
: Gfx::CTerrain::TerrainMaterial
- uv1
: Gfx::CPlanet::Planet