Colobot
autoflag.h
1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsitec.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
20 #pragma once
21 
22 
23 #include "object/auto/auto.h"
24 
25 
26 
27 class CAutoFlag : public CAuto
28 {
29 public:
30  CAutoFlag(COldObject* object);
31  ~CAutoFlag();
32 
33  void DeleteObject(bool bAll=false) override;
34 
35  void Init() override;
36  void Start(int param) override;
37  bool EventProcess(const Event &event) override;
38  Error GetError() override;
39 
40 protected:
41  float m_strong = 0.0f;
42  int m_param = 0;
43  float m_progress = 0.0f;
44 };
Definition: old_object.h:79
Definition: auto.h:53
Definition: autoflag.h:27
Event sent by system, interface or game.
Definition: event.h:735