Colobot
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Header for new model file version 3. More...
#include <model_io_structs.h>
Public Attributes | |
int | version = 0 |
File version (1, 2, ...) More... | |
int | totalCrashSpheres = 0 |
Total number of crash spheres. More... | |
bool | hasShadowSpot = false |
Whether model has shadow spot. More... | |
bool | hasCameraCollisionSphere = false |
Whether model has camera collision sphere. More... | |
int | totalMeshes = 0 |
Total number of meshes. More... | |
Header for new model file version 3.
int Gfx::ModelHeaderV3::version = 0 |
File version (1, 2, ...)
int Gfx::ModelHeaderV3::totalCrashSpheres = 0 |
Total number of crash spheres.
bool Gfx::ModelHeaderV3::hasShadowSpot = false |
Whether model has shadow spot.
bool Gfx::ModelHeaderV3::hasCameraCollisionSphere = false |
Whether model has camera collision sphere.
int Gfx::ModelHeaderV3::totalMeshes = 0 |
Total number of meshes.