23 #include "object/auto/auto.h" 29 enum AutoDestroyerPhase
45 void DeleteObject(
bool bAll=
false)
override;
48 bool EventProcess(
const Event &event)
override;
49 Error GetError()
override;
51 Error StartAction(
int param)
override;
53 bool CreateInterface(
bool bSelect)
override;
63 AutoDestroyerPhase m_phase = ADEP_WAIT;
64 float m_progress = 0.0f;
66 float m_timeVirus = 0.0f;
67 float m_lastParticle = 0.0f;
68 bool m_bExplo =
false;
Definition: old_object.h:79
Definition: parserline.h:37
EventType
Type of event message.
Definition: event.h:41
Event sent by system, interface or game.
Definition: event.h:735
Definition: autodestroyer.h:39
Base class for all 3D in-game objects.
Definition: object.h:63