Colobot
|
Header for mesh saved in new model file version 3. More...
#include <model_io_structs.h>
Public Attributes | |
int | totalTriangles = 0 |
Total number of triangles. More... | |
std::string | name |
Mesh name. More... | |
std::string | parentName |
Parent mesh name. More... | |
Math::Vector | position |
Mesh position. More... | |
Math::Vector | rotation |
Mesh rotation. More... | |
Math::Vector | scale |
Mesh scale. More... | |
Header for mesh saved in new model file version 3.
int Gfx::ModelMeshHeaderV3::totalTriangles = 0 |
Total number of triangles.
std::string Gfx::ModelMeshHeaderV3::name |
Mesh name.
std::string Gfx::ModelMeshHeaderV3::parentName |
Parent mesh name.
Math::Vector Gfx::ModelMeshHeaderV3::position |
Mesh position.
Math::Vector Gfx::ModelMeshHeaderV3::rotation |
Mesh rotation.
Math::Vector Gfx::ModelMeshHeaderV3::scale |
Mesh scale.