23 #include "object/motion/motion.h" 31 void DeleteObject(
bool bAll=
false)
override;
Manager for static models.
Definition: oldmodelmanager.h:54
Definition: old_object.h:79
Definition: motionlevelcontroller.h:25
ObjectType
Type of game object.
Definition: object_type.h:33
3D (3x1) vector
Definition: vector.h:53