Colobot
autopowerplant.h
1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsitec.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
20 #pragma once
21 
22 
23 #include "object/auto/auto.h"
24 
25 
26 class CObject;
27 
28 
29 enum AutoPowerPlantPhase
30 {
31  AENP_STOP = 1,
32  AENP_WAIT = 2,
33  AENP_BLITZ = 3,
34  AENP_CREATE = 4,
35  AENP_SMOKE = 5,
36 };
37 
38 
39 
40 class CAutoPowerPlant : public CAuto
41 {
42 public:
43  CAutoPowerPlant(COldObject* object);
44  ~CAutoPowerPlant();
45 
46  void DeleteObject(bool all=false) override;
47 
48  void Init() override;
49  bool EventProcess(const Event &event) override;
50  Error GetError() override;
51 
52  bool CreateInterface(bool bSelect) override;
53 
54  bool Write(CLevelParserLine* line) override;
55  bool Read(CLevelParserLine* line) override;
56 
57 protected:
58  void UpdateInterface(float rTime);
59 
60  CObject* SearchMetal();
61  bool SearchVehicle();
62  void CreatePower();
63  CObject* SearchPower();
64 
65 protected:
66  AutoPowerPlantPhase m_phase = AENP_STOP;
67  float m_progress = 0.0f;
68  float m_speed = 0.0;
69  float m_timeVirus = 0.0f;
70  float m_lastUpdateTime = 0.0f;
71  float m_lastParticle = 0.0f;
72  int m_partiSphere = 0;
73 };
Definition: autopowerplant.h:40
Definition: old_object.h:79
Definition: auto.h:53
Definition: parserline.h:37
Event sent by system, interface or game.
Definition: event.h:735
Base class for all 3D in-game objects.
Definition: object.h:63