Colobot
editvalue.h
1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsitec.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
20 #pragma once
21 
22 #include "ui/controls/control.h"
23 
24 #include <memory>
25 
26 namespace Ui
27 {
28 
29 enum EditValueType
30 {
31  EVT_INT = 1, // integer
32  EVT_FLOAT = 2, // float value
33  EVT_100 = 3, // percent (0 .. 1)
34 };
35 
36 class CEdit;
37 class CButton;
38 class CInterface;
39 
40 
41 
42 class CEditValue : public CControl
43 {
44 public:
45  CEditValue();
46  virtual ~CEditValue();
47 
48  bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType) override;
49 
50  void SetPos(Math::Point pos) override;
51  void SetDim(Math::Point dim) override;
52 
53  bool EventProcess(const Event &event) override;
54  void Draw() override;
55 
56  void SetType(EditValueType type);
57  EditValueType GetType();
58 
59  void SetValue(float value, bool bSendMessage=false);
60  float GetValue();
61 
62  void SetStepValue(float value);
63  float GetStepValue();
64 
65  void SetMinValue(float value);
66  float GetMinValue();
67 
68  void SetMaxValue(float value);
69  float GetMaxValue();
70 
71  void SetInterface(Ui::CInterface* interface);
72 
73 protected:
74  void MoveAdjust();
75  void HiliteValue(const Event &event);
76 
77  Ui::CInterface* m_interface;
78  std::unique_ptr<Ui::CEdit> m_edit;
79  std::unique_ptr<Ui::CButton> m_buttonUp;
80  std::unique_ptr<Ui::CButton> m_buttonDown;
81  EditValueType m_type;
82  float m_stepValue;
83  float m_minValue;
84  float m_maxValue;
85 };
86 
87 
88 } // namespace Ui
Definition: robotmain.h:108
Definition: editvalue.h:42
2D point
Definition: point.h:50
EventType
Type of event message.
Definition: event.h:41
Event sent by system, interface or game.
Definition: event.h:735
Definition: interface.h:59
Definition: control.h:65