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| CGLFramebufferEXT (const FramebufferParams ¶ms) |
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bool | Create () override |
| Creates this framebuffer. More...
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void | Destroy () override |
| Destroys this framebuffer. More...
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bool | IsDefault () override |
| Returns true if this is default framebuffer. More...
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int | GetWidth () override |
| Returns width of buffers in this framebuffer. More...
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int | GetHeight () override |
| Returns height of buffers in this framebuffer. More...
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int | GetDepth () override |
| Returns depth size in bits. More...
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int | GetSamples () override |
| Returns number of samples or 1 if multisampling is not supported. More...
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int | GetColorTexture () override |
| Returns texture that contains color buffer or 0 if not available. More...
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int | GetDepthTexture () override |
| Returns texture that contains depth buffer or 0 if not available. More...
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void | Bind () override |
| Binds this framebuffer to context. More...
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void | Unbind () override |
| Unbinds this framebuffer from context. More...
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void | CopyToScreen (int fromX, int fromY, int fromWidth, int fromHeight, int toX, int toY, int toWidth, int toHeight) override |
| Copies content of color buffer to screen. More...
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FramebufferParams | m_params |
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int | m_width |
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int | m_height |
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int | m_depth |
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int | m_samples |
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GLuint | m_fbo |
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GLuint | m_colorRenderbuffer |
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GLuint | m_colorTexture |
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GLuint | m_depthRenderbuffer |
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GLuint | m_depthTexture |
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static GLuint | m_currentFBO = 0 |
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bool Gfx::CGLFramebufferEXT::Create |
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overridevirtual |
void Gfx::CGLFramebufferEXT::Destroy |
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overridevirtual |
bool Gfx::CGLFramebufferEXT::IsDefault |
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overridevirtual |
int Gfx::CGLFramebufferEXT::GetWidth |
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overridevirtual |
int Gfx::CGLFramebufferEXT::GetHeight |
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overridevirtual |
int Gfx::CGLFramebufferEXT::GetDepth |
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overridevirtual |
int Gfx::CGLFramebufferEXT::GetSamples |
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overridevirtual |
Returns number of samples or 1 if multisampling is not supported.
Implements Gfx::CFramebuffer.
int Gfx::CGLFramebufferEXT::GetColorTexture |
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overridevirtual |
Returns texture that contains color buffer or 0 if not available.
Implements Gfx::CFramebuffer.
int Gfx::CGLFramebufferEXT::GetDepthTexture |
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overridevirtual |
Returns texture that contains depth buffer or 0 if not available.
Implements Gfx::CFramebuffer.
void Gfx::CGLFramebufferEXT::Bind |
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overridevirtual |
void Gfx::CGLFramebufferEXT::Unbind |
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overridevirtual |
void Gfx::CGLFramebufferEXT::CopyToScreen |
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int |
fromX, |
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int |
fromY, |
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int |
fromWidth, |
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int |
fromHeight, |
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int |
toX, |
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int |
toY, |
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int |
toWidth, |
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int |
toHeight |
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overridevirtual |
The documentation for this class was generated from the following files:
- /build/colobot-4LMcse/colobot-0.1.8/src/graphics/opengl/glframebuffer.h
- /build/colobot-4LMcse/colobot-0.1.8/src/graphics/opengl/glframebuffer.cpp