Colobot
screen_player_select.h
1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsitec.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
20 #pragma once
21 
22 #include "ui/screen/screen.h"
23 
24 namespace Ui
25 {
26 
27 class CMainDialog;
28 
30 {
31 public:
32  CScreenPlayerSelect(CMainDialog* mainDialog);
33 
34  void CreateInterface() override;
35  bool EventProcess(const Event &event) override;
36 
37  void NameDelete(); // called by CMainDialog
38 
39 protected:
40  void ReadNameList();
41  void UpdateNameList();
42  void UpdateNameEdit();
43  void UpdateNameControl();
44  void NameSelect();
45  bool NameCreate();
46 
47 private:
48  CMainDialog* m_dialog;
49 };
50 
51 } // namespace Ui
Definition: maindialog.h:46
Definition: robotmain.h:108
Definition: screen_player_select.h:29
Definition: screen.h:42
Event sent by system, interface or game.
Definition: event.h:735