Colobot
CMotionHuman Member List

This is the complete list of members for CMotionHuman, including all inherited members.

CMotion(COldObject *object) (defined in CMotion)CMotion
CMotionHuman(COldObject *object) (defined in CMotionHuman)CMotionHuman
Create(Math::Vector pos, float angle, ObjectType type, float power, Gfx::COldModelManager *modelManager) override (defined in CMotionHuman)CMotionHumanvirtual
CreatePhysics(ObjectType type) (defined in CMotionHuman)CMotionHumanprotected
DeleteObject(bool bAll=false) override (defined in CMotionHuman)CMotionHumanvirtual
EventFrame(const Event &event) (defined in CMotionHuman)CMotionHumanprotected
EventProcess(const Event &event) override (defined in CMotionHuman)CMotionHumanvirtual
GetAction() (defined in CMotion)CMotionvirtual
GetCirVibration() (defined in CMotion)CMotionvirtual
GetLinVibration() (defined in CMotion)CMotionvirtual
GetParam(int rank) (defined in CMotion)CMotionvirtual
GetTilt() (defined in CMotion)CMotionvirtual
m_actionTime (defined in CMotion)CMotionprotected
m_actionType (defined in CMotion)CMotionprotected
m_app (defined in CMotion)CMotionprotected
m_armAngles (defined in CMotionHuman)CMotionHumanprotected
m_armLastAction (defined in CMotionHuman)CMotionHumanprotected
m_armMember (defined in CMotionHuman)CMotionHumanprotected
m_armMemberIndex (defined in CMotionHuman)CMotionHumanprotected
m_armPartIndex (defined in CMotionHuman)CMotionHumanprotected
m_armTimeAbs (defined in CMotionHuman)CMotionHumanprotected
m_armTimeAction (defined in CMotionHuman)CMotionHumanprotected
m_armTimeIndex (defined in CMotionHuman)CMotionHumanprotected
m_armTimeSwim (defined in CMotionHuman)CMotionHumanprotected
m_bArmStop (defined in CMotionHuman)CMotionHumanprotected
m_bDisplayPerso (defined in CMotionHuman)CMotionHumanprotected
m_camera (defined in CMotion)CMotionprotected
m_cirVibration (defined in CMotion)CMotionprotected
m_engine (defined in CMotion)CMotionprotected
m_inclinaison (defined in CMotion)CMotionprotected
m_lastSoundHhh (defined in CMotionHuman)CMotionHumanprotected
m_lastSoundMarch (defined in CMotionHuman)CMotionHumanprotected
m_linVibration (defined in CMotion)CMotionprotected
m_main (defined in CMotion)CMotionprotected
m_object (defined in CMotion)CMotionprotected
m_particle (defined in CMotion)CMotionprotected
m_partiReactor (defined in CMotionHuman)CMotionHumanprotected
m_physics (defined in CMotion)CMotionprotected
m_progress (defined in CMotion)CMotionprotected
m_sound (defined in CMotion)CMotionprotected
m_terrain (defined in CMotion)CMotionprotected
m_time (defined in CMotionHuman)CMotionHumanprotected
m_tired (defined in CMotionHuman)CMotionHumanprotected
m_water (defined in CMotion)CMotionprotected
Read(CLevelParserLine *line) (defined in CMotion)CMotionvirtual
SetAction(int action, float time=0.2f) override (defined in CMotionHuman)CMotionHumanvirtual
SetCirVibration(Math::Vector dir) (defined in CMotion)CMotionvirtual
SetLinVibration(Math::Vector dir) (defined in CMotion)CMotionvirtual
SetParam(int rank, float value) (defined in CMotion)CMotionvirtual
SetPhysics(CPhysics *physics) (defined in CMotion)CMotion
SetTilt(Math::Vector dir) (defined in CMotion)CMotionvirtual
StartDisplayPerso() (defined in CMotionHuman)CMotionHuman
StopDisplayPerso() (defined in CMotionHuman)CMotionHuman
Write(CLevelParserLine *line) (defined in CMotion)CMotionvirtual
~CMotion() (defined in CMotion)CMotionvirtual
~CMotionHuman() (defined in CMotionHuman)CMotionHuman