23 #include "object/auto/auto.h" 27 enum AutoPowerCaptorPhase
42 void DeleteObject(
bool bAll=
false)
override;
45 bool EventProcess(
const Event &event)
override;
46 Error GetError()
override;
47 void StartLightning();
49 bool CreateInterface(
bool bSelect)
override;
55 void ChargeObject(
float rTime);
58 AutoPowerCaptorPhase m_phase = APAP_WAIT;
59 float m_progress = 0.0f;
61 float m_timeVirus = 0.0f;
62 float m_lastParticle = 0.0f;
64 int m_channelSound = 0;
Definition: old_object.h:79
Definition: parserline.h:37
3D (3x1) vector
Definition: vector.h:53
Definition: autopowercaptor.h:36
Event sent by system, interface or game.
Definition: event.h:735