23 #include "object/auto/auto.h" 33 void DeleteObject(
bool bAll=
false)
override;
36 void Start(
int param,
float force);
37 bool EventProcess(
const Event &event)
override;
38 Error IsEnded()
override;
42 void Start(
int param)
override;
46 float m_progress = 0.0f;
48 float m_lastParticle = 0.0f;
49 Error m_error = ERR_OK;
Definition: old_object.h:79
Definition: autojostle.h:27
Event sent by system, interface or game.
Definition: event.h:735