Colobot
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CRobotMain - main class of Colobot game engine. More...
#include "app/pausemanager.h"
#include "common/error.h"
#include "common/event.h"
#include "common/singleton.h"
#include "graphics/engine/camera.h"
#include "graphics/engine/particle.h"
#include "level/build_type.h"
#include "level/level_category.h"
#include "level/mainmovie.h"
#include "level/research_type.h"
#include "object/drive_type.h"
#include "object/mission_type.h"
#include "object/object_type.h"
#include "object/tool_type.h"
#include <deque>
#include <stdexcept>
Go to the source code of this file.
Classes | |
struct | NewScriptName |
struct | ShowLimit |
struct | MinMax |
class | CRobotMain |
Namespaces | |
Gfx | |
Namespace for (new) graphics code. | |
Functions | |
std::string | PhaseToString (Phase phase) |
bool | IsInSimulationConfigPhase (Phase phase) |
bool | IsPhaseWithWorld (Phase phase) |
bool | IsMainMenuPhase (Phase phase) |
CRobotMain - main class of Colobot game engine.