23 #include "object/auto/auto.h" 33 void DeleteObject(
bool bAll=
false)
override;
36 void Start(
int param)
override;
37 bool EventProcess(
const Event &event)
override;
38 Error GetError()
override;
41 float m_strong = 0.0f;
43 float m_progress = 0.0f;
Definition: old_object.h:79
Definition: autoflag.h:27
Event sent by system, interface or game.
Definition: event.h:735