22 #include "ui/controls/control.h" 42 bool SetState(
int state,
bool bState)
override;
43 bool SetState(
int state)
override;
44 bool ClearState(
int state)
override;
46 bool EventProcess(
const Event &event)
override;
49 void SetLimit(
float min,
float max);
51 void SetVisibleValue(
float value);
52 float GetVisibleValue();
54 void SetArrowStep(
float step);
61 virtual std::string GetLabel();
64 std::unique_ptr<CButton> m_buttonLeft;
65 std::unique_ptr<CButton> m_buttonRight;
Definition: robotmain.h:108
2D point
Definition: point.h:50
EventType
Type of event message.
Definition: event.h:41
Event sent by system, interface or game.
Definition: event.h:735