Colobot
screen_loading.h
1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsitec.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
20 #pragma once
21 
22 #include "ui/screen/screen.h"
23 
24 #include "common/restext.h"
25 
26 namespace Ui
27 {
28 
29 class CScreenLoading : public CScreen
30 {
31 public:
33 
34  void CreateInterface() override;
35  void DestroyInterface();
36  bool EventProcess(const Event &event) override;
37 
38  bool IsVisible();
39 
40  void SetProgress(float progress, const std::string& text, const std::string& details = "");
41  void SetProgress(float progress, ResTextType text, const std::string& details = "");
42  void SetProgress(float progress, ResTextType text, ResTextType details);
43 
44 protected:
45  bool m_visible;
46 
47  float m_lastProgress;
48  std::string m_lastText;
49  std::string m_lastDetails;
50 };
51 
52 } // namespace Ui
Definition: robotmain.h:108
ResTextType
Text resources available for translation.
Definition: restext.h:49
Translation and string resource utilities.
Definition: screen.h:42
Definition: screen_loading.h:29
Event sent by system, interface or game.
Definition: event.h:735