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pausemanager.h File Reference

Management of pause modes. More...

#include "common/make_unique.h"
#include <string>
#include <vector>
#include <memory>
Include dependency graph for pausemanager.h:

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Classes

class  CPauseManager
 

Enumerations

enum  PauseType {
  PAUSE_NONE = 0, PAUSE_ENGINE = (1<<0), PAUSE_HIDE_SHORTCUTS = (1<<1), PAUSE_PHOTO = (1<<2),
  PAUSE_OBJECT_UPDATES = (1<<3), PAUSE_MUTE_SOUND = (1<<4), PAUSE_CAMERA = (1<<5)
}
 
enum  PauseMusic { PAUSE_MUSIC_NONE = 0, PAUSE_MUSIC_EDITOR = 1, PAUSE_MUSIC_SATCOM = 2 }
 

Functions

PauseTypeoperator|= (PauseType &a, const PauseType &b)
 
PauseType operator| (PauseType a, const PauseType &b)
 
PauseTypeoperator&= (PauseType &a, const PauseType &b)
 
PauseType operator& (PauseType a, const PauseType &b)
 

Detailed Description

Management of pause modes.

Enumeration Type Documentation

enum PauseType
Enumerator
PAUSE_ENGINE 

pause all the CEngine classes

PAUSE_HIDE_SHORTCUTS 

hide the shortcuts

PAUSE_PHOTO 

photo mode, TODO: remove

PAUSE_OBJECT_UPDATES 

do not send events to objects

PAUSE_MUTE_SOUND 

mute sound

PAUSE_CAMERA 

freeze camera