22 #include "object/subclass/base_vehicle.h" 28 class COldModelManager;
43 static std::unique_ptr<CBaseAlien> Create(
51 void SetFixed(
bool fixed);
Base class for all aliens.
Definition: base_alien.h:36
Manager for static models.
Definition: oldmodelmanager.h:54
Definition: parserline.h:37
Base class for all moving objects.
Definition: base_vehicle.h:28
Namespace for (new) graphics code.
Definition: app.h:49
The graphics engine.
Definition: engine.h:585
Definition: object_create_params.h:26
ObjectType
Type of game object.
Definition: object_type.h:33