23 #include "object/auto/auto.h" 29 enum AutoPowerPlantPhase
46 void DeleteObject(
bool all=
false)
override;
49 bool EventProcess(
const Event &event)
override;
50 Error GetError()
override;
52 bool CreateInterface(
bool bSelect)
override;
58 void UpdateInterface(
float rTime);
66 AutoPowerPlantPhase m_phase = AENP_STOP;
67 float m_progress = 0.0f;
69 float m_timeVirus = 0.0f;
70 float m_lastUpdateTime = 0.0f;
71 float m_lastParticle = 0.0f;
72 int m_partiSphere = 0;
Definition: autopowerplant.h:40
Definition: old_object.h:79
Definition: parserline.h:37
Event sent by system, interface or game.
Definition: event.h:735
Base class for all 3D in-game objects.
Definition: object.h:63