22 #include "ui/controls/control.h" 33 const float SCROLL_WIDTH = (15.0f/640.0f);
48 bool SetState(
int state,
bool bState)
override;
49 bool SetState(
int state)
override;
50 bool ClearState(
int state)
override;
52 bool EventProcess(
const Event &event)
override;
55 void SetVisibleValue(
float value);
56 float GetVisibleValue();
58 void SetVisibleRatio(
float value);
59 float GetVisibleRatio();
61 void SetArrowStep(
float step);
70 std::unique_ptr<CButton> m_buttonUp;
71 std::unique_ptr<CButton> m_buttonDown;
Definition: robotmain.h:108
2D point
Definition: point.h:50
Event types, structs and event queue.
EventType
Type of event message.
Definition: event.h:41
Event sent by system, interface or game.
Definition: event.h:735