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src
object
task
taskgungoal.h
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "object/task/task.h"
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class
CTaskGunGoal
:
public
CBackgroundTask
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{
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public
:
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CTaskGunGoal
(
COldObject
*
object
);
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~
CTaskGunGoal
();
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bool
EventProcess(
const
Event
&event)
override
;
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Error Start(
float
dirV,
float
dirH);
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Error IsEnded()
override
;
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bool
Abort()
override
;
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protected
:
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float
m_progress = 0.0f;
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float
m_speed = 0.0f;
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float
m_initialDirV = 0.0f;
// initial direction
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float
m_finalDirV = 0.0f;
// direction to reach
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float
m_initialDirH = 0.0f;
// initial direction
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float
m_finalDirH = 0.0f;
// direction to reach
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bool
m_aimImpossible =
false
;
// set to true if impossible aim was set
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};
COldObject
Definition:
old_object.h:79
CTaskGunGoal
Definition:
taskgungoal.h:27
CBackgroundTask
Definition:
task.h:103
Event
Event sent by system, interface or game.
Definition:
event.h:735
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