Colobot
|
Public Attributes | |
GLint | projectionMatrix = -1 |
Projection matrix. More... | |
GLint | viewMatrix = -1 |
View matrix. More... | |
GLint | modelMatrix = -1 |
Model matrix. More... | |
GLint | shadowMatrix = -1 |
Shadow matrix. More... | |
GLint | normalMatrix = -1 |
Normal matrix. More... | |
GLint | primaryTexture = -1 |
Primary texture sampler. More... | |
GLint | secondaryTexture = -1 |
Secondary texture sampler. More... | |
GLint | shadowTexture = -1 |
Shadow texture sampler. More... | |
GLint | textureEnabled [3] = {} |
true enables texture More... | |
GLint | alphaTestEnabled = -1 |
true enables alpha test More... | |
GLint | alphaReference = -1 |
Alpha test reference value. More... | |
GLint | fogEnabled = -1 |
true enables fog More... | |
GLint | fogRange = -1 |
Fog range. More... | |
GLint | fogColor = -1 |
Fog color. More... | |
GLint | shadowColor = -1 |
Shadow color. More... | |
GLint | lightingEnabled = -1 |
true enables lighting More... | |
GLint | ambientColor = -1 |
Ambient color. More... | |
GLint | diffuseColor = -1 |
Diffuse color. More... | |
GLint | specularColor = -1 |
Specular color. More... | |
LightLocations | lights [8] = {} |
GLint Gfx::UniformLocations::projectionMatrix = -1 |
Projection matrix.
GLint Gfx::UniformLocations::viewMatrix = -1 |
View matrix.
GLint Gfx::UniformLocations::modelMatrix = -1 |
Model matrix.
GLint Gfx::UniformLocations::shadowMatrix = -1 |
Shadow matrix.
GLint Gfx::UniformLocations::normalMatrix = -1 |
Normal matrix.
GLint Gfx::UniformLocations::primaryTexture = -1 |
Primary texture sampler.
GLint Gfx::UniformLocations::secondaryTexture = -1 |
Secondary texture sampler.
GLint Gfx::UniformLocations::shadowTexture = -1 |
Shadow texture sampler.
GLint Gfx::UniformLocations::textureEnabled[3] = {} |
true enables texture
GLint Gfx::UniformLocations::alphaTestEnabled = -1 |
true enables alpha test
GLint Gfx::UniformLocations::alphaReference = -1 |
Alpha test reference value.
GLint Gfx::UniformLocations::fogEnabled = -1 |
true enables fog
GLint Gfx::UniformLocations::fogRange = -1 |
Fog range.
GLint Gfx::UniformLocations::fogColor = -1 |
Fog color.
GLint Gfx::UniformLocations::shadowColor = -1 |
Shadow color.
GLint Gfx::UniformLocations::lightingEnabled = -1 |
true enables lighting
GLint Gfx::UniformLocations::ambientColor = -1 |
Ambient color.
GLint Gfx::UniformLocations::diffuseColor = -1 |
Diffuse color.
GLint Gfx::UniformLocations::specularColor = -1 |
Specular color.