39 void Usleep(
int usec)
override;
43 std::string m_dataPath;
std::string GetSaveDir() override
Returns the save dir location.
Definition: system_macosx.cpp:103
void Init() override
Performs platform-specific initialization.
Definition: system_macosx.cpp:68
Fallback code for other systems.
Definition: system_other.h:43
std::string GetDataPath() override
Returns the data path (containing textures, levels, helpfiles, etc)
Definition: system_macosx.cpp:93
System functions: time stamps, info dialogs, etc.
Definition: system_macosx.h:30
std::string GetLangPath() override
Returns the translations path.
Definition: system_macosx.cpp:98
void Usleep(int usec) override
Sleep for given amount of microseconds.
Definition: system_macosx.cpp:111