23 #include "object/auto/auto.h" 45 void DeleteObject(
bool bAll=
false)
override;
48 bool EventProcess(
const Event &event)
override;
49 Error GetError()
override;
51 bool CreateInterface(
bool bSelect)
override;
60 AutoRepairPhase m_phase = ARP_WAIT;
61 float m_progress = 0.0f;
63 float m_timeVirus = 0.0f;
64 float m_lastParticle = 0.0f;
Definition: old_object.h:79
Definition: parserline.h:37
Definition: autorepair.h:39
Event sent by system, interface or game.
Definition: event.h:735
Base class for all 3D in-game objects.
Definition: object.h:63