Colobot
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OpenGL 3.3 implementation - CGL33Device class. More...
#include "graphics/core/device.h"
#include "graphics/core/material.h"
#include "graphics/opengl/glframebuffer.h"
#include "graphics/opengl/glutil.h"
#include "math/matrix.h"
#include <map>
#include <memory>
#include <set>
#include <string>
#include <vector>
Go to the source code of this file.
Classes | |
struct | Gfx::DynamicBuffer |
Struct for dynamic buffers. More... | |
class | Gfx::CGL33Device |
Implementation of CDevice interface in OpenGL 3.3. More... | |
Namespaces | |
Gfx | |
Namespace for (new) graphics code. | |
OpenGL 3.3 implementation - CGL33Device class.