Colobot
Classes | Namespaces | Enumerations
physics.h File Reference

Responsible for physics "and more" in game. More...

#include "common/error.h"
#include "math/vector.h"
#include "object/object_type.h"
#include "object/interface/trace_drawing_object.h"
Include dependency graph for physics.h:

Go to the source code of this file.

Classes

struct  Motion
 
class  CPhysics
 

Namespaces

 Gfx
 Namespace for (new) graphics code.
 

Enumerations

enum  PhysicsMode {
  MO_ADVACCEL = 0, MO_RECACCEL = 1, MO_STOACCEL = 2, MO_MOTACCEL = 3,
  MO_ADVSPEED = 4, MO_RECSPEED = 5, MO_MOTSPEED = 6, MO_CURSPEED = 7,
  MO_TERFORCE = 8, MO_TERSPEED = 9, MO_TERSLIDE = 10, MO_REASPEED = 11
}
 

Detailed Description

Responsible for physics "and more" in game.