Colobot
power_container_object.h
1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsitec.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
20 #pragma once
21 
23 
29 {
30 public:
31  explicit CPowerContainerObject(ObjectInterfaceTypes& types)
32  {
33  types[static_cast<int>(ObjectInterfaceType::PowerContainer)] = true;
34  }
35  virtual ~CPowerContainerObject()
36  {}
37 
39  virtual void SetEnergyLevel(float level) = 0;
41  virtual float GetEnergyLevel() = 0;
42 
44  virtual void SetEnergy(float energy)
45  {
46  SetEnergyLevel(energy / GetCapacity());
47  }
49  virtual float GetEnergy()
50  {
51  return GetEnergyLevel() * GetCapacity();
52  }
53 
55  virtual float GetCapacity() = 0;
56 
58  virtual bool IsRechargeable() = 0;
59 };
virtual float GetCapacity()=0
Return capacity of this power container.
Definition: power_container_object.h:28
virtual void SetEnergy(float energy)
Set amount of energy in the container, value in range [0..GetCapacity()].
Definition: power_container_object.h:44
virtual bool IsRechargeable()=0
Returns true if this power container can be recharged.
ObjectInterfaceType enum.
virtual void SetEnergyLevel(float level)=0
Set energy level (percentage), value in range [0..1].
virtual float GetEnergy()
Get amount of energy in the container, value in range [0..GetCapacity()].
Definition: power_container_object.h:49
virtual float GetEnergyLevel()=0
Get energy level (percentage), value in range [0..1].
objects that hold power