This structs contains various capabilities of graphics device.
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#include <device.h>
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bool | multitexturingSupported = false |
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int | maxTextures = 1 |
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int | maxTextureSize = 1024 |
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int | maxLights = 8 |
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bool | shadowMappingSupported = false |
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bool | framebufferSupported = false |
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int | maxRenderbufferSize = 0 |
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bool | anisotropySupported = false |
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int | maxAnisotropy = 1 |
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bool | multisamplingSupported = false |
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int | maxSamples = 1 |
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This structs contains various capabilities of graphics device.
The documentation for this struct was generated from the following file:
- /build/colobot-4LMcse/colobot-0.1.8/src/graphics/core/device.h