Colobot
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Material used for terrain point. More...
#include <terrain.h>
Public Attributes | |
short | id = 0 |
ID of material. More... | |
char | mat [4] = {} |
IDs of neighbor materials: up, right, down, left. More... | |
Material used for terrain point.
short Gfx::CTerrain::TerrainMaterialPoint::id = 0 |
ID of material.
char Gfx::CTerrain::TerrainMaterialPoint::mat[4] = {} |
IDs of neighbor materials: up, right, down, left.