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This is the complete list of members for Gfx::CGL33Device, including all inherited members.
BeginScene() override | Gfx::CGL33Device | virtual |
CGL33Device(const DeviceConfig &config) (defined in Gfx::CGL33Device) | Gfx::CGL33Device | |
Clear() override | Gfx::CGL33Device | virtual |
ComputeSphereVisibility(const Math::Vector ¢er, float radius) override | Gfx::CGL33Device | virtual |
ConfigChanged(const DeviceConfig &newConfig) override | Gfx::CGL33Device | virtual |
CopyFramebufferToTexture(Texture &texture, int xOffset, int yOffset, int x, int y, int width, int height) override | Gfx::CGL33Device | virtual |
Create() override | Gfx::CGL33Device | virtual |
CreateDepthTexture(int width, int height, int depth) override | Gfx::CGL33Device | virtual |
CreateFramebuffer(std::string name, const FramebufferParams ¶ms) override | Gfx::CGL33Device | virtual |
CreateStaticBuffer(PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) override | Gfx::CGL33Device | virtual |
CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) override | Gfx::CGL33Device | virtual |
CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) override | Gfx::CGL33Device | virtual |
CreateTexture(CImage *image, const TextureCreateParams ¶ms) override | Gfx::CGL33Device | virtual |
CreateTexture(ImageData *data, const TextureCreateParams ¶ms) override | Gfx::CGL33Device | virtual |
DebugHook() override | Gfx::CGL33Device | virtual |
DebugLights() override | Gfx::CGL33Device | virtual |
DeleteFramebuffer(std::string name) override | Gfx::CGL33Device | virtual |
Destroy() override | Gfx::CGL33Device | virtual |
DestroyAllTextures() override | Gfx::CGL33Device | virtual |
DestroyStaticBuffer(unsigned int bufferId) override | Gfx::CGL33Device | virtual |
DestroyTexture(const Texture &texture) override | Gfx::CGL33Device | virtual |
DrawPrimitive(PrimitiveType type, const Vertex *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) override | Gfx::CGL33Device | virtual |
DrawPrimitive(PrimitiveType type, const VertexTex2 *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) override | Gfx::CGL33Device | virtual |
DrawPrimitive(PrimitiveType type, const VertexCol *vertices, int vertexCount) override | Gfx::CGL33Device | virtual |
DrawPrimitives(PrimitiveType type, const Vertex *vertices, int first[], int count[], int drawCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) override | Gfx::CGL33Device | virtual |
DrawPrimitives(PrimitiveType type, const VertexTex2 *vertices, int first[], int count[], int drawCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) override | Gfx::CGL33Device | virtual |
DrawPrimitives(PrimitiveType type, const VertexCol *vertices, int first[], int count[], int drawCount) override | Gfx::CGL33Device | virtual |
DrawStaticBuffer(unsigned int bufferId) override | Gfx::CGL33Device | virtual |
EndScene() override | Gfx::CGL33Device | virtual |
GetCapabilities() | Gfx::CDevice | inline |
GetError() | Gfx::CDevice | inline |
GetFramebuffer(std::string name) override | Gfx::CGL33Device | virtual |
GetFrameBufferPixels() const override | Gfx::CGL33Device | virtual |
GetMaxAnisotropyLevel() override | Gfx::CGL33Device | virtual |
GetMaxLightCount() override | Gfx::CGL33Device | virtual |
GetMaxSamples() override | Gfx::CGL33Device | virtual |
GetMaxTextureSize() override | Gfx::CGL33Device | virtual |
GetMaxTextureStageCount() override | Gfx::CGL33Device | virtual |
GetName() override | Gfx::CGL33Device | virtual |
IsAnisotropySupported() override | Gfx::CGL33Device | virtual |
IsFramebufferSupported() override | Gfx::CGL33Device | virtual |
IsShadowMappingSupported() override | Gfx::CGL33Device | virtual |
m_capabilities | Gfx::CDevice | protected |
m_errorMessage (defined in Gfx::CDevice) | Gfx::CDevice | protected |
SetAlphaTestFunc(CompFunc func, float refValue) override | Gfx::CGL33Device | virtual |
SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend) override | Gfx::CGL33Device | virtual |
SetClearColor(const Color &color) override | Gfx::CGL33Device | virtual |
SetColorMask(bool red, bool green, bool blue, bool alpha) override | Gfx::CGL33Device | virtual |
SetCullMode(CullMode mode) override | Gfx::CGL33Device | virtual |
SetDepthBias(float factor, float units) override | Gfx::CGL33Device | virtual |
SetDepthTestFunc(CompFunc func) override | Gfx::CGL33Device | virtual |
SetFillMode(FillMode mode) override | Gfx::CGL33Device | virtual |
SetFogParams(FogMode mode, const Color &color, float start, float end, float density) override | Gfx::CGL33Device | virtual |
SetGlobalAmbient(const Color &color) override | Gfx::CGL33Device | virtual |
SetLight(int index, const Light &light) override | Gfx::CGL33Device | virtual |
SetLightEnabled(int index, bool enabled) override | Gfx::CGL33Device | virtual |
SetMaterial(const Material &material) override | Gfx::CGL33Device | virtual |
SetRenderMode(RenderMode mode) override | Gfx::CGL33Device | virtual |
SetRenderState(RenderState state, bool enabled) override | Gfx::CGL33Device | virtual |
SetShadeModel(ShadeModel model) override | Gfx::CGL33Device | virtual |
SetShadowColor(float value) override | Gfx::CGL33Device | virtual |
SetTexture(int index, const Texture &texture) override | Gfx::CGL33Device | virtual |
SetTexture(int index, unsigned int textureId) override | Gfx::CGL33Device | virtual |
SetTextureEnabled(int index, bool enabled) override | Gfx::CGL33Device | virtual |
SetTextureStageParams(int index, const TextureStageParams ¶ms) override | Gfx::CGL33Device | virtual |
SetTextureStageWrap(int index, Gfx::TexWrapMode wrapS, Gfx::TexWrapMode wrapT) override | Gfx::CGL33Device | virtual |
SetTransform(TransformType type, const Math::Matrix &matrix) override | Gfx::CGL33Device | virtual |
SetViewport(int x, int y, int width, int height) override | Gfx::CGL33Device | virtual |
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) override | Gfx::CGL33Device | virtual |
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) override | Gfx::CGL33Device | virtual |
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) override | Gfx::CGL33Device | virtual |
UpdateTexture(const Texture &texture, Math::IntPoint offset, ImageData *data, TexImgFormat format) override | Gfx::CGL33Device | virtual |
~CDevice() (defined in Gfx::CDevice) | Gfx::CDevice | inlinevirtual |
~CGL33Device() (defined in Gfx::CGL33Device) | Gfx::CGL33Device | virtual |