31 #include "graphics/opengl/glframebuffer.h" 32 #include "graphics/opengl/glutil.h" 94 void Clear()
override;
115 void SetTexture(
int index,
unsigned int textureId)
override;
123 Color color =
Color(1.0f, 1.0f, 1.0f, 1.0f))
override;
125 Color color =
Color(1.0f, 1.0f, 1.0f, 1.0f))
override;
129 int first[],
int count[],
int drawCount,
130 Color color =
Color(1.0f, 1.0f, 1.0f, 1.0f))
override;
132 int first[],
int count[],
int drawCount,
133 Color color =
Color(1.0f, 1.0f, 1.0f, 1.0f))
override;
135 int first[],
int count[],
int drawCount)
override;
148 void SetViewport(
int x,
int y,
int width,
int height)
override;
152 void SetColorMask(
bool red,
bool green,
bool blue,
bool alpha)
override;
199 void UpdateModelviewMatrix();
201 void UpdateLightPosition(
int index);
203 void UpdateLightPositions();
205 void UpdateTextureParams(
int index);
208 void EnableShadows();
210 void DisableShadows();
229 bool m_combinedMatrixOutdated =
true;
235 bool m_lighting =
false;
237 std::vector<Light> m_lights;
239 std::vector<bool> m_lightsEnabled;
242 std::vector<Texture> m_currentTextures;
244 std::vector<bool> m_texturesEnabled;
246 std::vector<TextureStageParams> m_textureStageParams;
248 std::vector<int> m_remap;
251 std::set<Texture> m_allTextures;
253 GLuint m_whiteTexture = 0;
256 std::map<std::string, std::unique_ptr<CFramebuffer>> m_framebuffers;
270 unsigned int bufferId = 0;
271 VertexType vertexType = {};
279 bool m_multiDrawArrays =
false;
281 FramebufferSupport m_framebufferSupport = FBS_NONE;
285 std::map<unsigned int, VboObjectInfo> m_vboObjects;
287 unsigned int m_lastVboId = 0;
290 bool m_shadowMapping =
false;
292 bool m_shadowQuality =
true;
void SetShadeModel(ShadeModel model) override
Sets the shade model.
Definition: gl14device.cpp:2025
bool IsShadowMappingSupported() override
Checks if shadow mapping is supported.
Definition: gl14device.cpp:2125
RenderMode
Render modes the graphics device can be in.
Definition: device.h:172
void Destroy() override
Destroys the device, releasing every acquired resource.
Definition: gl14device.cpp:385
std::string GetName() override
Returns a name of this device.
Definition: gl14device.cpp:161
Texture CreateDepthTexture(int width, int height, int depth) override
Creates a depth texture with specific dimensions and depth.
Definition: gl14device.cpp:781
bool IsAnisotropySupported() override
Checks if anisotropy is supported.
Definition: gl14device.cpp:2110
Implementation of CDevice interface in OpenGL.
Definition: gl14device.h:75
void SetTextureStageWrap(int index, Gfx::TexWrapMode wrapS, Gfx::TexWrapMode wrapT) override
Sets only the texture wrap modes (for faster than thru stage params)
Definition: gl14device.cpp:1279
Vertex of a primitive.
Definition: vertex.h:52
void UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) override
Updates the static buffer composed of given primitives with single texture vertices.
Definition: gl14device.cpp:1616
Vertex with secondary texture coordinates.
Definition: vertex.h:113
void SetFillMode(FillMode mode) override
Sets the current fill mode.
Definition: gl14device.cpp:2037
void DebugLights() override
Displays light positions to aid in debuggings.
Definition: gl14device.cpp:61
bool Create() override
Initializes the device, setting the initial state.
Definition: gl14device.cpp:166
ARB extension.
Definition: gl14device.h:61
FogMode
Type of fog calculation function.
Definition: device.h:218
void SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend) override
Sets the blending functions for source and destination operations.
Definition: gl14device.cpp:1988
void SetCullMode(CullMode mode) override
Sets the current cull mode.
Definition: gl14device.cpp:2016
4x4 matrix
Definition: matrix.h:65
bool IsFramebufferSupported() override
Checks if framebuffers are supported.
Definition: gl14device.cpp:2135
TexWrapMode
Wrapping mode for texture coords.
Definition: texture.h:99
void DebugHook() override
Provides a hook to debug graphics code (implementation-specific)
Definition: gl14device.cpp:54
std::unique_ptr< CFrameBufferPixels > GetFrameBufferPixels() const override
Returns the pixels of the entire screen.
Definition: gl14device.cpp:2059
FillMode
Polygon fill mode.
Definition: device.h:251
void SetClearColor(const Color &color) override
Sets the clear color.
Definition: gl14device.cpp:1993
ShadowMappingSupport
Definition: gl14device.h:57
CFramebuffer * CreateFramebuffer(std::string name, const FramebufferParams ¶ms) override
Creates new framebuffer with given name or nullptr if it's not possible.
Definition: gl14device.cpp:2073
use display lists
Definition: gl14device.h:53
void EndScene() override
Ends drawing the 3D scene.
Definition: gl14device.cpp:436
CompFunc
Type of function used to compare values.
Definition: device.h:183
void ConfigChanged(const DeviceConfig &newConfig) override
Changes configuration.
Definition: gl14device.cpp:407
void SetTextureEnabled(int index, bool enabled) override
Enables/disables the given texture stage.
Definition: gl14device.cpp:962
int GetMaxLightCount() override
Returns the maximum number of lights available.
Definition: gl14device.cpp:519
void SetTexture(int index, const Texture &texture) override
Definition: gl14device.cpp:926
Parameters for a texture unit.
Definition: texture.h:180
Material of a surface.
Definition: material.h:45
void CopyFramebufferToTexture(Texture &texture, int xOffset, int yOffset, int x, int y, int width, int height) override
Copies content of framebuffer to texture.
Definition: gl14device.cpp:2045
int ComputeSphereVisibility(const Math::Vector ¢er, float radius) override
Definition: gl14device.cpp:1832
void BeginScene() override
Begins drawing the 3D scene.
Definition: gl14device.cpp:426
No support for depth textures.
Definition: gl14device.h:60
VertexBufferType
Specifies type of vertex buffer to use.
Definition: gl14device.h:50
void SetColorMask(bool red, bool green, bool blue, bool alpha) override
Sets the color mask.
Definition: gl14device.cpp:1968
void SetShadowColor(float value) override
Sets shadow color.
Definition: gl14device.cpp:2032
TexImgFormat
Format of image data.
Definition: texture.h:42
General config for graphics device.
Definition: device.h:64
void SetRenderState(RenderState state, bool enabled) override
Enables/disables the given render state.
Definition: gl14device.cpp:1916
Properties of light in 3D scene.
Definition: light.h:54
void SetAlphaTestFunc(CompFunc func, float refValue) override
Sets the alpha test function and reference value.
Definition: gl14device.cpp:1983
void UpdateTexture(const Texture &texture, Math::IntPoint offset, ImageData *data, TexImgFormat format) override
Updates a part of texture from raw image data.
Definition: gl14device.cpp:855
Parameters for texture creation.
Definition: texture.h:155
ShadeModel
Shade model used in rendering.
Definition: device.h:241
BlendFunc
Type of blending function.
Definition: device.h:199
Matrix struct and related functions.
void SetGlobalAmbient(const Color &color) override
Sets the global ambient color.
Definition: gl14device.cpp:1998
Image loaded from file.
Definition: image.h:54
unsigned int CreateStaticBuffer(PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) override
Creates a static buffer composed of given primitives with single texture vertices.
Definition: gl14device.cpp:1484
int GetMaxTextureStageCount() override
Returns the maximum number of multitexture stages.
Definition: gl14device.cpp:917
Contains parameters for new framebuffer.
Definition: framebuffer.h:34
PrimitiveType
Type of primitive to render.
Definition: device.h:265
CullMode
Culling mode for polygons.
Definition: device.h:229
use core OpenGL 1.5 VBOs
Definition: gl14device.h:54
Colored vertex.
Definition: vertex.h:84
virtual void DrawPrimitive(PrimitiveType type, const Vertex *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) override
Renders primitive composed of vertices with single texture.
Definition: gl14device.cpp:1310
void SetFogParams(FogMode mode, const Color &color, float start, float end, float density) override
Sets the fog parameters: mode, color, start distance, end distance and density (for exp models) ...
Definition: gl14device.cpp:2003
void Clear() override
Clears the screen to blank.
Definition: gl14device.cpp:446
Namespace for (new) graphics code.
Definition: app.h:49
void DrawStaticBuffer(unsigned int bufferId) override
Draws a static buffer.
Definition: gl14device.cpp:1724
Implementation-specific image data.
Definition: image.h:41
void DestroyTexture(const Texture &texture) override
Deletes a given texture, freeing it from video memory.
Definition: gl14device.cpp:875
RenderState
Render states that can be enabled/disabled.
Definition: device.h:155
void SetDepthBias(float factor, float units) override
Sets the depth bias (constant value added to Z-coords)
Definition: gl14device.cpp:1978
Info about a texture.
Definition: texture.h:256
void DestroyAllTextures() override
Deletes all textures created so far.
Definition: gl14device.cpp:892
int GetMaxTextureSize() override
Returns max texture size supported.
Definition: gl14device.cpp:2130
void SetRenderMode(RenderMode mode) override
Sets current rendering mode.
Definition: gl14device.cpp:452
3D (3x1) vector
Definition: vector.h:53
void DeleteFramebuffer(std::string name) override
Deletes framebuffer.
Definition: gl14device.cpp:2097
CFramebuffer * GetFramebuffer(std::string name) override
Returns framebuffer with given name or nullptr if it doesn't exist.
Definition: gl14device.cpp:2064
Abstract graphics device - CDevice class and related structs/enums.
void DestroyStaticBuffer(unsigned int bufferId) override
Deletes a static buffer.
Definition: gl14device.cpp:1809
void SetTextureStageParams(int index, const TextureStageParams ¶ms) override
Definition: gl14device.cpp:985
void SetMaterial(const Material &material) override
Sets the current material.
Definition: gl14device.cpp:510
2D Point with integer coords
Definition: intpoint.h:41
void SetDepthTestFunc(CompFunc func) override
Sets the function of depth test.
Definition: gl14device.cpp:1973
Texture CreateTexture(CImage *image, const TextureCreateParams ¶ms) override
Definition: gl14device.cpp:672
RGBA color.
Definition: color.h:39
void SetViewport(int x, int y, int width, int height) override
Changes rendering viewport.
Definition: gl14device.cpp:1911
void SetTransform(TransformType type, const Math::Matrix &matrix) override
Sets the transform matrix of given type.
Definition: gl14device.cpp:457
TransformType
Type of transformation in rendering pipeline.
Definition: device.h:143
int GetMaxAnisotropyLevel() override
Returns max anisotropy level supported.
Definition: gl14device.cpp:2115
int GetMaxSamples() override
Returns max samples supported.
Definition: gl14device.cpp:2120
virtual void DrawPrimitives(PrimitiveType type, const Vertex *vertices, int first[], int count[], int drawCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) override
Renders primitives composed of lists of vertices with single texture.
Definition: gl14device.cpp:1382
Abstract interface of graphics device.
Definition: device.h:323
void SetLightEnabled(int index, bool enabled) override
Enables/disables the light at given index.
Definition: gl14device.cpp:656
Abstract interface of default framebuffer and offscreen framebuffers.
Definition: framebuffer.h:67
void SetLight(int index, const Light &light) override
Sets the light at given index.
Definition: gl14device.cpp:524