22 #include "graphics/model/model.h" 25 #include <unordered_map> 45 std::unordered_map<std::string, CModel> m_models;
3D model saved in model file
Definition: model.h:40
CModel & GetModel(const std::string &modelName)
Returns a model named modelName.
Definition: model_manager.cpp:32
Namespace for (new) graphics code.
Definition: app.h:49
Manager for models read from model files.
Definition: model_manager.h:34
void ClearCache()
Clears cached models.
Definition: model_manager.cpp:53