24 #include "object/interface/flying_object.h" 44 virtual void SetRange(
float range) = 0;
virtual void SetReactorRange(float reactorRange)=0
Sets current jet engine heat level (this is actually how much is left before it overheats, so smaller = more hot)
virtual float GetRange()=0
Returns jet engine heating speed (bigger = slower, 0 for infinite)
virtual void SetRange(float range)=0
Sets jet engine heating speed (bigger = slower, 0 for infinite)
Interface for objects that can fly using a jet engine.
Definition: jet_flying_object.h:30
Interface for objects that can fly.
Definition: flying_object.h:30
ObjectInterfaceType enum.
virtual float GetReactorRange()=0
Returns current jet engine heat level (this is actually how much is left before it overheats...
objects that can fly using a jet engine