Colobot
List of all members
Gfx::ModelTriangleV3 Struct Reference

Mesh triangle saved in new model file version 3. More...

#include <model_io_structs.h>

Inheritance diagram for Gfx::ModelTriangleV3:
Inheritance graph
[legend]

Additional Inherited Members

- Public Attributes inherited from Gfx::ModelTriangle
VertexTex2 p1
 1st vertex More...
 
VertexTex2 p2
 2nd vertex More...
 
VertexTex2 p3
 3rd vertex More...
 
Color diffuse
 Diffuse color. More...
 
Color ambient
 Ambient color. More...
 
Color specular
 Specular color. More...
 
std::string tex1Name
 Name of 1st texture. More...
 
std::string tex2Name
 Name of 2nd texture. More...
 
bool variableTex2 = false
 If true, 2nd texture will be taken from current engine setting. More...
 
bool doubleSided = false
 Whether to render as double-sided surface. More...
 
ModelTransparentMode transparentMode = ModelTransparentMode::None
 How to deal with texture transparency. More...
 
ModelSpecialMark specialMark = ModelSpecialMark::None
 Special marking. More...
 

Detailed Description

Mesh triangle saved in new model file version 3.

NOTE: this is newest version, always same as ModelTriangle struct.


The documentation for this struct was generated from the following file: