23 #include "object/motion/motion.h" 27 enum MotionSpiderAction
34 enum MotionSpiderSpecialAction
51 void DeleteObject(
bool bAll=
false)
override;
53 bool EventProcess(
const Event &event)
override;
57 bool EventFrame(
const Event &event);
62 float m_armTimeAction;
63 short m_armAngles[3*4*4*3*3 + 3*4*4*6];
Manager for static models.
Definition: oldmodelmanager.h:54
Definition: old_object.h:79
ObjectType
Type of game object.
Definition: object_type.h:33
3D (3x1) vector
Definition: vector.h:53
Event sent by system, interface or game.
Definition: event.h:735
Definition: motionspider.h:45