Open3D (C++ API)  0.16.1
TensorFunction.h
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26
27#pragma once
28
29#include "open3d/core/Tensor.h"
31
32namespace open3d {
33namespace core {
34
74Tensor Concatenate(const std::vector<Tensor>& tensors,
75 const utility::optional<int64_t>& axis = 0);
76
109Tensor Append(const Tensor& self,
110 const Tensor& other,
111 const utility::optional<int64_t>& axis = utility::nullopt);
112
121Tensor Maximum(const Tensor& input, const Tensor& other);
122
131Tensor Minimum(const Tensor& input, const Tensor& other);
132
133} // namespace core
134} // namespace open3d
Tensor Concatenate(const std::vector< Tensor > &tensors, const utility::optional< int64_t > &axis)
Concatenates the list of tensors in their order, along the given axis into a new tensor....
Definition: TensorFunction.cpp:98
Tensor Minimum(const Tensor &input, const Tensor &other)
Computes the element-wise minimum of input and other. The tensors must have same data type and device...
Definition: TensorFunction.cpp:155
Tensor Maximum(const Tensor &input, const Tensor &other)
Computes the element-wise maximum of input and other. The tensors must have same data type and device...
Definition: TensorFunction.cpp:143
Tensor Append(const Tensor &self, const Tensor &other, const utility::optional< int64_t > &axis)
Appends the two tensors, along the given axis into a new tensor. Both the tensors must have same data...
Definition: TensorFunction.cpp:137
constexpr nullopt_t nullopt
Definition: Optional.h:171
Definition: PinholeCameraIntrinsic.cpp:35