Horizon
rule_plane.hpp
1#pragma once
2#include "common/common.hpp"
3#include "plane.hpp"
4#include "rules/rule.hpp"
5#include "rules/rule_match.hpp"
6
7namespace horizon {
8class RulePlane : public Rule {
9public:
10 static const auto id = RuleID::PLANE;
11 RuleID get_id() const override
12 {
13 return id;
14 }
15
16 RulePlane(const UUID &uu);
17 RulePlane(const UUID &uu, const json &j, const RuleImportMap &import_map);
18 json serialize() const override;
19
20 std::string get_brief(const class Block *block = nullptr, class IPool *pool = nullptr) const override;
21 bool is_match_all() const override;
22 bool can_export() const override;
23
24 RuleMatch match;
25 int layer = 10000;
26
27 PlaneSettings settings;
28};
29} // namespace horizon
A block is one level of hierarchy in the netlist.
Definition: block.hpp:29
Definition: ipool.hpp:14
Definition: plane.hpp:28
Definition: rule.hpp:37
Definition: rule_match.hpp:9
Definition: rule_plane.hpp:8
Definition: rule.hpp:57
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
a class to store JSON values
Definition: json.hpp:177