4 #include "util/uuid.hpp" 5 #include "pool/part.hpp" 6 #include "pool/unit.hpp" 7 #include "pool/entity.hpp" 8 #include "pool/symbol.hpp" 9 #include "pool/package.hpp" 10 #include "pool/padstack.hpp" 12 #include "pool/pool.hpp" 13 #include "util/editor_process.hpp" 14 #include "pool-update/pool-update.hpp" 24 bool get_close_prohibited()
const;
26 void pool_update(std::function<
void()> cb =
nullptr);
27 bool get_needs_save()
const;
29 void go_to(ObjectType type,
const UUID &uu);
33 const std::string base_path;
36 std::map<ObjectType, class PoolBrowser *> browsers;
41 Glib::Dispatcher pool_update_dispatcher;
42 bool in_pool_update_handler =
false;
43 std::mutex pool_update_status_queue_mutex;
44 std::deque<std::tuple<PoolUpdateStatus, std::string, std::string>> pool_update_status_queue;
45 std::deque<std::tuple<PoolUpdateStatus, std::string, std::string>> pool_update_error_queue;
46 bool pool_updating =
false;
47 void pool_updated(
bool success);
48 std::string pool_update_last_file;
49 unsigned int pool_update_n_files = 0;
50 unsigned int pool_update_n_files_last = 0;
51 std::function<void()> pool_update_done_cb =
nullptr;
53 void pool_update_thread();
55 void show_duplicate_window(ObjectType ty,
const UUID &uu);
57 void handle_create_unit();
58 void handle_edit_unit(
const UUID &uu);
59 void handle_create_symbol_for_unit(
const UUID &uu);
60 void handle_create_entity_for_unit(
const UUID &uu);
61 void handle_duplicate_unit(
const UUID &uu);
63 void handle_edit_symbol(
const UUID &uu);
64 void handle_create_symbol();
65 void handle_duplicate_symbol(
const UUID &uu);
67 void handle_edit_entity(
const UUID &uu);
68 void handle_create_entity();
69 void handle_duplicate_entity(
const UUID &uu);
71 void handle_edit_padstack(
const UUID &uu);
72 void handle_create_padstack();
73 void handle_duplicate_padstack(
const UUID &uu);
75 void handle_edit_package(
const UUID &uu);
76 void handle_create_package();
77 void handle_create_padstack_for_package(
const UUID &uu);
78 void handle_duplicate_package(
const UUID &uu);
79 void handle_part_wizard(
const UUID &uu);
81 void handle_edit_part(
const UUID &uu);
82 void handle_create_part();
83 void handle_create_part_from_part(
const UUID &uu);
84 void handle_duplicate_part(
const UUID &uu);
86 void handle_edit_frame(
const UUID &uu);
87 void handle_create_frame();
88 void handle_duplicate_frame(
const UUID &uu);
90 Gtk::Button *add_action_button(
const std::string &label, Gtk::Box *bbox, sigc::slot0<void>);
91 Gtk::Button *add_action_button(
const std::string &label, Gtk::Box *bbox,
class PoolBrowser *br,
92 sigc::slot1<void, UUID>);
94 void handle_delete(ObjectType ty,
const UUID &uu);
95 void handle_copy_path(ObjectType ty,
const UUID &uu);
98 std::string remote_repo;
Definition: pool_notebook.hpp:18
Definition: duplicate_window.hpp:7
Definition: pool_remote_box.hpp:14
Definition: part_wizard.hpp:16
Definition: pool_settings_box.hpp:14
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Definition: pool_browser.hpp:11
Stores objects (Unit, Entity, Symbol, Part, etc.) from the pool.
Definition: pool.hpp:19
Definition: pool-prj-mgr-app_win.hpp:17